The default Field of View of 75 (fovTop=0.75) in Project Argo differs from the Field of View of 75 in Arma 3. This is especially noticeable when aiming down the sights. The ADS FOV feels very claustrophobic, even nauseating.
Description
Details
- Severity
- Minor
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 10 x64
- Operating System Version
- Pro, 1607, 14393.447
- Category
- General
FOV while aiming from the hip: http://dc-gaming.com/brady/argo/FOV_Hip.gif
FOV while aiming down the sight: http://dc-gaming.com/brady/argo/FOV_ADS.gif
Note: This is not a perfect comparison, because I had to set up the area in Arma 3 by hand which leads to to a few inaccuracies, but it still should bring the point across.
Event Timeline
You can change FOV looks here:
FOV_calculator for ArmA2/3
http://hia3.com/tools/ArmA_3_wide-angle_FOV_calculator_online_by_Hi,A3.htm
c:\Users\**\Documents\Argo\**.ArgoProfile
lines
fovTop=0.95999998;
fovLeft=1.71;
Hi, this change was made intentionaly and it is not a bug. There is a lot of things which are different in Arma and in Project Argo, because these are basically different games. If you think this change is a step in the wrong direction for a game like Project Argo, feel free to create a topic on the forums and discuss it with other players. Thanks for understanding!
I am very glad to read that you are treating Argo as a different game. I simply compared it to Arma 3 because it was the best comparison as of right now.
I still believe that the FOV is to narrow, but I adjusted my gameplay accordingly and it doesn't affect me personally.
Thank you for responding.