Hello,
A few time ago, i noticed a feature is missing in the canAdd's functions.
The following feature needs to be in game:
The ability to check for multiple classnames at the same time - for exmaple: <object> canAdd ["classname1", "classname2", ...] .
This addition would return true, if all items received with the Array could be added to the selected Inventory - if not, return false. It would be very helpful at some steps of scripting in arma 3 because currently you have to write an own script for checking the item weights and so on.
Thank you in advance,
Vincent