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3d sounds issue
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Description

Good time for you!

I found that sounds like zombie breathing was static in 0.60. I mean the situation when zombie is on the right side fron you, and sound of his breathin start playing, it will be in your right headphone even if you turn around duering that time. It was hard to detect from which side zombie will come. Acctually it's like the bullets sounds from one of your
latest status reports.

But in 0.61 it was fixed as for bullets sounds as for zombies sounds. BUT NOT FOR AMBIENT SOUNDS like thunder sounds etc. Also zombie breathing is even quiter than their footsteps.

Please, deal with it.

Details

Severity
Major
Resolution
Open
Reproducibility
Always
Operating System
Windows 7
Operating System Version
sp1
Category
Sound
Steps To Reproduce
  1. Wait a half-year for some little game update
  2. Run a game
  3. See that nothing is changed in comparison with roadmaps 2014-15
  4. Hear that sounds improved but still got lot of problems
  5. Leave the game (without crushing, if you are luck enought)
  6. Wait next 6 month for next bugfix/update

Event Timeline