- The window rendering bug from .60 is still in .61 - The barns West of Zelenogorsk can be tested for this problem. Once you look out the windows from the inside of the building. The world does not render, but it's possible to see players.
- Background audio - The background audio with wind and footsteps sounds very weak versus .60
- VOIP in-game is very loud - Versus .60 the in-game voip is about two times louder.
- Bullets out of sync on occasion - I was fighting some survivors in a forest in close quarters. As I was shooting a survivor I saw puffs of smoke and wood chips as if I was hitting tree appear on a survivor. Thus making me believe the bullets are out of sync. A video with evidence will be uploaded later on my youtube channel.