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New Texture Feature doesn't work in MP
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Description

We used the new Eden Editor Texture Attribute for custom billboard textures etc. and we always get an error related to a missing texture in MP framework.

We tested both relative and absolute missionpath to ensure every way but that didn't help.

Details

Severity
Minor
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
Eden Editor
Steps To Reproduce
  1. Place a billboard in Eden Editor
  2. Use the new SetTexture Attribute on this billboard and paste in your texture-path of your mission folder
  3. Start dedicated server
  4. Explore that the mission won't load due to pathfinding errors

Event Timeline