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UnitPlay Function Fails on Game Loads
Reviewed, NormalPublic

Description

If a unit is executing movement called via the unitPlay function, it will fail upon loading a saved game and the unit will resume it's previous behaviour. I am not sure if this will cause mission breaking problems in official content, but it does prevent the function from being used at any point where the player can save their game.

I don't know when this crept in, but it probably needs a look :)

Details

Severity
Major
Resolution
Open
Reproducibility
Always
Operating System
Windows 10
Category
General
Additional Information

Tested in 1.64

Event Timeline

razazel claimed this task.Oct 3 2016, 1:02 PM
razazel changed the task status from New to Need More Info.
razazel added a subscriber: razazel.

Hello,

thank you for the feedback. Would it be possible for you to provide some kind of repro mission so I can reproduce the issue?
Either some simple custom repro mission or a link to some workshop mission that is using this and issue can be reproduced there?

Thanks

ScottAlsworth added a comment.EditedOct 5 2016, 1:22 PM

Here we go, razazel - just for you :D

Have a splendid day, mate!

Thank you very much :)

razazel changed the task status from Need More Info to Reviewed.Oct 5 2016, 2:58 PM