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Helicopter set to Careless will still avoid danger
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Description

Once a hostile contact has been confirmed in an area, helicopters will not fly straight through the area towards a waypoint that is set as Careless. It will typically shift right several hundred meters to avoid the contacts (As a helicopter set to SAFE usually would).

This issue appeared when 1.62 was released.

Details

Severity
Minor
Resolution
Open
Reproducibility
Always
Operating System
Windows 7 x64
Category
AI Issues
Steps To Reproduce
  1. Place several helicopters in a column, make sure they're seperate groups.
  2. Give the helicopters a move waypoint far away (3 clicks is what i've tried) where the behaviour is set to careless.
  3. Make each helicopter come in one by one. Space them out by 30sec or give them a waypoint at spawn that is delayed by 30sec (+30 for each helicopter)
  4. Place some units that are hostile to the helicopter in the middle of the path of the helicopter and it's waypoint.
  5. Preview.
  6. The first helicopter and possibly the second helicopter will fly straight while the remaining helicopters will deviate from their route to what I presume they find 'safer'. Some may even open fire if armed.


This mission file has it all set up to save you some time.

Additional Information

This messes things up for me since I've had a supply drop and a AI paradrop script that has been used for a long time where the helicopter needs to follow its route.
I've tried disabling nearly all of the AI Behaviour options using DisableAI with no change in this matter.

Event Timeline

nekoarrow created this task.Oct 1 2016, 4:27 PM