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Limping units use vault over animation when stopping
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Description

In the latest development build 138309 AI units which have been forced into limping via injury or scripting will perform the "vault over" animation when stopping.

Details

Severity
Major
Resolution
Open
Reproducibility
Always
Operating System
Windows 7 x64
Category
Anims
Steps To Reproduce

Place the following into the init field of any subordinate AI and have them follow you.

this setHitPointDamage ["hitLegs", 0.6];

Event Timeline

tpw created this task.Sep 14 2016, 3:18 AM