When colliding with the concrete quays on Tanoa from their sides, you are able to pass through them and get stuck.
Description
Description
Details
Details
- Severity
- None
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 7
- Category
- Visual-Structures
Steps To Reproduce
- Load and launch the following test mission provided in the editor:
- Walk into the objects at places indicated by cyan arrows
Alternatively:
- Open editor on Tanoa
- Place yourself as NATO > Men >Rifleman at [4140.7,5595.28,0.582725]
- Walk forward into the quay
- Observe that you will go through the quay
Additional Information
Models that I'm aware are affected:
- quayconcrete_01_20m_f.p3d
- quayconcrete_01_outtercorner_f.p3d
- quayconcrete_01_innercorner_f.p3d
The only part where the quay is solid is the last meter that faces the sea. It only seems to affect the top meter or two of the object.