When sending a building object to server side, the object is null and not visible on the server side. This is for all building on Tanoa map.
Description
Description
Details
Details
- Severity
- Major
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 7
- Operating System Version
- Windows 10
- Category
- General
Steps To Reproduce
Using the Altis Life Framework, once the new house classes are added to the list of houses that may be purchased by a player, player buys house. The script will then send the house object to the server. On the server side, the house object is null and cannot save the house position in the database.
Additional Information
Currently testing on development branch.
- Added a Altis house to map and was able to send to server and server was able to access the object thus saving to the database.
- Observation, the Altis houses added to the map I could see, using the debug console, that it showed it as remote whereas all buildings in Tanoa it does not show as remote and may only be local to the client.
- All buildings in Tanoa show true using "local cursorTarget"