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A few things need to be addressed.
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Description

  1. Combat issues are a constant headache. Holstering weapons causes character to stop moving. This is ridiculous. One single punch knocks a player unconscious while a combat knife to the face causes no bleeding or damage.
  2. Eating or drinking causes a player to not be able to move. This is also something that needs to be implemented.
  3. Having to "raise hands" in order to swing a melee weapon should not be applicable. When I swing an axe, I shouldn't have to hit 2 different buttons to do so and the delay is too long.
  4. Various instances have occurred where a character cannot vault over fences. Instead he/she goes into a crouched position (while sprinting) and steps over the obstacle and remains in a crouched position (while still sprinting) but must be manually forced to return to upright position.
  5. When more than one player is fishing, the message "You have moved and pulled the bait out of the water." is constantly being displayed although no movement of any sort has occurred. From first hand experience and testing a theory, more than one player can not fish on the same server at the same time. This has been proven to be the cause of the message displayed and is a false message due to a bug.

Details

Severity
Trivial
Resolution
Open
Reproducibility
N/A
Operating System
Windows 7 x64
Category
Movement

Event Timeline