Tents rotating upon server reset. Carports rotated North and South, Civilian tents rotated East and West. Packing tents becomes difficult as the normal action point is not where it would normally be. For instance, instead of closing a carport door at the rim of the door, you would have to find where the "ghost door" actually is. Most often on Carports this means to close the door (when done does not physically appear closed) you would have to walk 4 feet into the carport and look up and around until you find the right spot for the action. Military tents act similar. Many times to pack a Military tent that appears unpackable, you can find in the back of the tent a ghosted action, although I have found the ghost action to pack the tent in the front of the tent and once outside if the tent. One last note, vehicles seem to react to the ghosted tent doors. We drove a Sedan halfway into a carport and hit an invisible door (characters can however walk through this) finding the ghosted action allowed us to open the ghost door and drive in.
Description
Description
Details
Details
- Severity
- Minor
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 10 x64
- Category
- Game Physics
Steps To Reproduce
Place any tent, try to open and close the doors. Also try to observe ghost actions for different types of tents.
Reset server with all tent types, and watch how they reorient in different directions.