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Land_StoneWall_01_s_10m_F has incorrect geometry
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Description

The object with class name Land_StoneWall_01_s_10m_F has incorrect geometry and will report the wrong height when using lineintersectsSurfaces to find the top of the stone wall.

The wall will consistently report to be much shorter than it really is. In fact, it will report to be shorter than Land_BagFence_Long_F.

Please checkout my uploaded mission file in Steps To Reproduce

Details

Severity
Minor
Resolution
Open
Reproducibility
Always
Operating System
Windows 10
Category
Other
Steps To Reproduce
  1. Download the mission file I have uploaded
  1. Get Height will be in your action menu.
  1. Get Height will run the script found in initPlayerLocal.sqf, and report the height of surfaces in front of the player.
  1. Go up to one of the three walls, and select the action Get Height to receive hint with the height of the object.
  1. Notice that the height for the middle wall, Land_StoneWall_01_s_10m_F, is reported incorrectly. The height is report to be anywhere from 0.55 to 0.68, but even at its lowest point, it should be report to be at least 0.80.
Additional Information

Script used in initPlayerLocal.sqf is a very slightly modified version from bad benson in his Arma Enhanced Movement mod. Using it in this context is in compliance with this license.

Event Timeline

stcrowe created this task.Jul 3 2016, 11:15 PM
stcrowe updated the task description. (Show Details)Jul 3 2016, 11:18 PM
stcrowe edited Steps To Reproduce. (Show Details)