Sometimes when becoming incapacitated in the new overhauled DEV branch revive system, your player stands up in normal combat stance when incapacitated. You still cannot aim or move, but you are standing. Now that AI actively finish off incapacitated players, standing exposes you and causes a lot of unfair permanent deaths due to unfair exposure from cover.
Here is the description.ext for my mission to enable revive.
respawn = 2;
respawnDelay = 999;
respawnVehicleDelay = 30;
respawnTemplatesWest[] = {"Revive","Spectator"};
respawnTemplatesEast[] = {"Revive","Spectator"};
respawnTemplatesGuer[] = {"Revive","Spectator"};
respawnOnStart = 0;
disabledAI = 1;
joinUnassigned = 1;
aiKills = 1;
reviveDelay = 6;
reviveForceRespawnDelay = 3;
reviveBleedOutDelay = 120;