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Dead player corpse can't be deleted after respawn if player dies in a static weapon
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Description

If a player dies in a static weapon and respawns deleting the dead corpse (_this select 1 from respawn eventhandler) is not possible.

The dead coprse does not vanish.

Details

Severity
None
Resolution
Open
Reproducibility
Always
Operating System
Windows 7
Category
Multiplayer
Steps To Reproduce

Please download the following simple test mission:

https://drive.google.com/file/d/0B9JJUfoq3VfmMi1oZEV5VTVLaWc/view?usp=sharing

You can run it in a hosted session. After about 10 seconds after mission start a satchel explodes near the player killing him (don't leave the static MG).
After respawn the dead corpse is not gone even though there is a respawn eventhandler attached to the player in init.sqf which deletes the dead corpse with deleteVehicle.

Additional Information

Forgot to mention, it' is in 1.60 and 1.62RC (and most likely in 1.63 Dev too)

Event Timeline

Xeno created this task.Jun 20 2016, 8:47 PM
Xeno changed Reproducibility from N/A to Always.Jun 21 2016, 10:14 AM
Xeno edited Additional Information. (Show Details)
Xeno edited Additional Information. (Show Details)Jun 21 2016, 10:50 AM
Xeno added a comment.Jun 21 2016, 1:16 PM

Forgot to mention another thing... If you delete the static weapon then also the corpse disappears (animation issue?)