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Arma 3 Launcher Exception Log
Assigned, NormalPublic

Description

Tbh i dont know what happened or if i did something wrong, but i will just share the log anyway

Details

Severity
None
Resolution
Open
Reproducibility
N/A
Operating System
Windows 10 x64
Operating System Version
1511
Category
Launcher
Additional Information
----------------------------
Exception
----------------------------
System.NullReferenceException: Objektreferencen er ikke indstillet til en forekomst af et objekt.
   ved AutoArray<Signals::Delegate2<SteamLayer::Callback::GameJoin const *,SteamLayer::Callback::GameJoinRequestedArgs,void>,MemAllocD>.Add(AutoArray<Signals::Delegate2<SteamLayer::Callback::GameJoin const \*\,SteamLayer::Callback::GameJoinRequestedArgs\,void>\,MemAllocD>* , Delegate2<SteamLayer::Callback::GameJoin const \*\,SteamLayer::Callback::GameJoinRequestedArgs\,void>* src)
   ved SteamLayerWrap.GameJoinWrap.Init(GameJoin* nativeGameJoin)
   ved SteamLayerWrap.SteamAPIWrap.InitServices()
   ved SteamLayerWrap.SteamAPIWrap.OnStatusChanged(Object A_0, SteamStatusChangedArgs A_1)
   ved System.EventHandler`1.Invoke(Object sender, TEventArgs e)
   ved SteamLayerWrap.SteamStatusCheckerWrap.raise_StatusChanged(Object value0, SteamStatusChangedArgs value1)
   ved SteamLayerWrap.SteamStatusCheckerWrap.OnStatusChanged(SteamStatusChangedArgs A_0)
   ved UtilsCLI.SignalToDelegateAdapter1<Steam::SteamStatusChangedArgs>.OnSignal(SignalToDelegateAdapter1<Steam::SteamStatusChangedArgs>* , SteamStatusChangedArgs arg1)
   ved Steam.SteamAPI.Simulate(SteamAPI* )
   ved SteamLayerWrap.SteamAPIWrap.Simulate()
   ved SharedResources.SteamAPIRunner.<Start>b__1(ISteamAPIWrap api)
   ved Utils.LockedWrapper`1.Do(Action`1 action)
   ved SharedResources.SteamAPIRunner.Start()
   ved System.Threading.ThreadHelper.ThreadStart_Context(Object state)
   ved System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
   ved System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
   ved System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
   ved System.Threading.ThreadHelper.ThreadStart()

Event Timeline

BISWizard changed the task status from New to Assigned.
BISWizard added a subscriber: BISWizard.

Hello,
thank you for reporting this issue! We're aware that this issue might arise when you are joining a game server from Steam or accept an invitation to the game, but we can't pinpoint the cause.

BISWizard edited Additional Information. (Show Details)Jun 16 2016, 8:36 AM