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Arma 3 Launcher Exception
Assigned, NormalPublic

Description

Launcher crashing after a few seconds of having it open.

Note: It only happend twice so far but in a short period of time.

Details

Severity
Crash
Resolution
Open
Reproducibility
Random
Operating System
Windows 10 x64
Operating System Version
10.0.10586.0 (Microsoft Windows NT 10.0.10586.0)
Category
Launcher
Steps To Reproduce

Open the Launcher and leave it running for a few seconds.

Additional Information

Branch: apex_sneak_preview

----------------------------
Exception
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System.NullReferenceException: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.
   bei AutoArray<Signals::Delegate2<SteamLayer::Callback::GameJoin const *,SteamLayer::Callback::GameJoinRequestedArgs,void>,MemAllocD>.Add(AutoArray<Signals::Delegate2<SteamLayer::Callback::GameJoin const \*\,SteamLayer::Callback::GameJoinRequestedArgs\,void>\,MemAllocD>* , Delegate2<SteamLayer::Callback::GameJoin const \*\,SteamLayer::Callback::GameJoinRequestedArgs\,void>* src)
   bei SteamLayerWrap.GameJoinWrap.Init(GameJoin* nativeGameJoin)
   bei SteamLayerWrap.SteamAPIWrap.InitServices()
   bei SteamLayerWrap.SteamAPIWrap.OnStatusChanged(Object A_0, SteamStatusChangedArgs A_1)
   bei System.EventHandler`1.Invoke(Object sender, TEventArgs e)
   bei SteamLayerWrap.SteamStatusCheckerWrap.raise_StatusChanged(Object value0, SteamStatusChangedArgs value1)
   bei SteamLayerWrap.SteamStatusCheckerWrap.OnStatusChanged(SteamStatusChangedArgs A_0)
   bei UtilsCLI.SignalToDelegateAdapter1<Steam::SteamStatusChangedArgs>.OnSignal(SignalToDelegateAdapter1<Steam::SteamStatusChangedArgs>* , SteamStatusChangedArgs arg1)
   bei Steam.SteamAPI.Simulate(SteamAPI* )
   bei SteamLayerWrap.SteamAPIWrap.Simulate()
   bei SharedResources.SteamAPIRunner.<Start>b__1(ISteamAPIWrap api)
   bei Utils.LockedWrapper`1.Do(Action`1 action)
   bei SharedResources.SteamAPIRunner.Start()
   bei System.Threading.ThreadHelper.ThreadStart_Context(Object state)
   bei System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
   bei System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
   bei System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
   bei System.Threading.ThreadHelper.ThreadStart()

Event Timeline

cineafx created this task.Jun 14 2016, 5:02 PM
cineafx edited Additional Information. (Show Details)Jun 14 2016, 5:09 PM
BISWizard changed the task status from New to Assigned.
BISWizard added a subscriber: BISWizard.

Hello,
thank you for reporting this issue! We're aware that this issue might arise when you are joining a game server from Steam or accept an invitation to the game, but we can't pinpoint the cause.

BISWizard edited Additional Information. (Show Details)Jun 16 2016, 8:37 AM