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Arma3 night time texture 'banding' more pronounced since v1.6 stable
Reviewed, NormalPublic

Description

Since version 1.6 stable release - the night time sky environment (no clouds) has greatly accentuated colour banding - adjustments in gamma or brightness/contrast only appear to make these bands more obvious.

Given the significant upgrade in the graphics fidelity of Arma3 v1.6+ it seems important that this issue be refined to bring it in line with the overall daytime visual improvements.

Details

Severity
Minor
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Operating System Version
W10 Pro
Category
Visual-Environment
Steps To Reproduce

Example:

Set time to 00h00
Date May 2 2011
No clouds

Look up and to the horizon - significant colour bands appear - looks like a poor attempt at 8 bit gradient shading.

Event Timeline

Rick0Shay created this task.Jun 3 2016, 2:52 PM
razazel claimed this task.Jun 3 2016, 4:00 PM
razazel changed the task status from New to Reviewed.