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Stackable inGameUI event handlers
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Description

inGameUI event handlers are pretty much the last EHs which are still not stackable. Since they are now actually useful with the new parameters added in A3 v1.49, let's solve this problem once and for all:

_id = inGameUIAddEventHandler ["Action", { code }];

inGameUIRemoveEventHandler ["Action", _id];

inGameUIRemoveAllEventHandlers "Action";

Details

Severity
Feature
Resolution
Open
Reproducibility
N/A
Operating System
Windows 10 x64
Category
Feature Request

Event Timeline

AgentRev created this task.Jun 1 2016, 6:10 PM
AgentRev updated the task description. (Show Details)Jun 1 2016, 6:19 PM