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Spectator - When client spectator is present and another client joins game the spectator will be forced back into lobby
Assigned, WishlistPublic

Description

When Client is spectating a multiplayer game and other client joins in. Spectator will be kicked back to pre-game lobby and has to choose spectator again.

Attached Videos from both connecting player and spectator point of view

Version: testing Branch 0.8.0460 : 31532

Details

Legacy ID
2807553347
Severity
None
Resolution
Open
Reproducibility
Always
Steps To Reproduce

Repro:

  1. Have 3 players
  2. Player 1 Creates game on random scenario
  3. Player 1 Spectates or joins as marsonaut
  4. Player 2 connects to server created by player 1
  5. Player 2 chooses spectator
  6. Player 3 joins in
  7. Player 2 will be kicked back into lobby

Event Timeline

Bohemia added a project: Restricted Project.May 9 2016, 9:56 AM
Bohemia edited Steps To Reproduce. (Show Details)Aug 28 2014, 2:47 PM
Bohemia set Category to category:bugs.
Bohemia set Reproducibility to Always.
Bohemia set Severity to None.
Bohemia set Resolution to Open.
Bohemia set Legacy ID to 2807553347.May 9 2016, 9:56 AM