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Terrible frame rate in Test Area
Assigned, WishlistPublic

Description

Very low frame rate while testing rovers at the backyard. Controls become unresponsive and camera-movement lag is horrible.
Normal/acceptable frame rate on Mars surface with High/Max settings.

Details

Legacy ID
1157956218
Severity
None
Resolution
Open
Reproducibility
Always
Steps To Reproduce

Simply test any vehicle on the outside area.

Additional Information

AMD Phenom II X6 1055T (2.8GHz) 6 Core
8GB RAM
ATI Radeon HD 5770 1GB

Event Timeline

Bohemia added a project: Restricted Project.May 9 2016, 9:49 AM
Warper71 edited Steps To Reproduce. (Show Details)Aug 5 2013, 11:14 AM
Warper71 edited Additional Information. (Show Details)
Warper71 set Category to category:bugs.
Warper71 set Reproducibility to Always.
Warper71 set Severity to None.
Warper71 set Resolution to Open.
Warper71 set Legacy ID to 1157956218.May 9 2016, 9:49 AM
Dram added a comment.Aug 6 2013, 3:01 PM

Hi, please try lowering Grass LOD in the graphics settings, I suspect that is the root of the cause here.

Let me know if it helps

Hi Dram. Sorry for the delay, I've been busy.
Affirmative, lowering Grass LOD in options cleary helps, but mouse control still looks choppy and inaccurate. Activating vsync and triple buffering at driver level improves performance a bit.
I've also experienced low frame rates on Mars while using multi-camera vehicles (up to 6 on medium rovers). It looks like my graphic card can not ride the overload of so much shaders running in the background, so I put offline most of them while moving around in 3rd person view.
Thanks for your help.