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Desync ABUSE to kill
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Description

So i've encountered this problem a couple of times, where a freshspawn, would be running around a house i'm in then he would proceed to runn against a wall (of the house or anywhere else, i usually just hear him running), and then 5-10secs after that i would (if the person glitching is a freshpawn) get hit multiple times in the head in 1sec, or if the player glitching has a weapon (gun/melee) get headshotted or get hit in the head multiple times by the same way i explained first, this must be one of the weirdest and worst glitches i've ever seen as running out fo the house, or going anywhere else wouldn't help because the player glitching would follow me (& my friends) around the map.

Details

Legacy ID
4013996370
Severity
None
Resolution
Open
Reproducibility
Always
Steps To Reproduce

I have no clue, maybe just making his client lag in some way? As the server does NOT experience any lag while he performs the "glitch".

Event Timeline

Bowie edited Steps To Reproduce. (Show Details)Jan 21 2016, 10:06 PM
Bowie set Category to category:glitchabuse.
Bowie set Reproducibility to Always.
Bowie set Severity to None.
Bowie set Resolution to Open.
Bowie set Legacy ID to 4013996370.May 9 2016, 12:26 AM

Yeah it's called lag switching.