To my understanding, the central loot economy spawns one item every 5 seconds. However, the behaviours shown at 0.58 and 0.59 doesn't reflect that.
There are two issues:
- More than one item spawns every 5 seconds.
- Same items spawn at all points.
E.g: 0.58 officer's tent. You'd pull all the items out and empty the building - this causes new loots to spawn. It would be like: 1 minute dorment, 20 seconds of 10 same items(e.g. 10 45 ACP ammo box) spawning, 1 minute dorment, 20 seconds of 10 bottles spawning.
E.g: 0.59 police station. You'd pull all the items out and empty the building - this causes new loots to spawn. It would be like: 5 minute dorment, 20 seconds of several items populating the spawn points. and so on.(It seems that items don't spawn that quickly after "30 minute lifetime on spawn" CLE update. However, same items spawning en mass is still an issue.)
I think there's a problem to have 5 ballistic vests in a hanger, or a flood of items suddenly populating a building. If my observations are correct, CLE is tapping into multiple identical spawn points at once, filling it with same items.