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stucked / bugged in the texture of a house after logging out and back in
Closed, ResolvedPublic

Description

i got stucked in the texture of a certain house after i log out and back in.
it happened quiet a few times now and its always the same kind of house. picture included. right now im stucked in one of these houses located in Kehlm coords 122/043. the last time i got stucked in one of these buildings was near Prigorodki, coords 083/120. sometimes the issue is reproducable but not always, i tried it serveral times.

{F32628} {F32629}

Details

Legacy ID
4181829071
Severity
None
Resolution
Fixed
Reproducibility
Sometimes
Steps To Reproduce

enter one of these houses, log out and back in.

Event Timeline

Goib edited Steps To Reproduce. (Show Details)Sep 23 2015, 1:39 PM
Goib set Category to category:structures.
Goib set Reproducibility to Sometimes.
Goib set Severity to None.
Goib set Resolution to Fixed.
Goib set Legacy ID to 4181829071.May 8 2016, 11:50 PM

Hello Goib,

Sorry to hear about your trouble. If you send me a link to your Steam profile, I can move your character. Example: "http://steamcommunity.com/id/xxxxxxxxxx/"

Also, please let me know which server your character is stuck on (ip + port number).

If you prefer to send your Steam ID url in a private message, you can click the "Make Private" button to the left of your message after you click the button labeled "Add Note".

Thanks,
JStewart

Goib added a subscriber: Goib.May 8 2016, 11:50 PM
Goib added a comment.Oct 12 2015, 3:24 PM

Hi,

i managed to get my self outta there. thereis a simple way but it wont fix the bug itself.

i tried to reproduce it again and everytime i log out of the game in that kind of house, i get stucked in the texture underneath when logging back in.

Good to hear that you managed to get out :)

The issue of logging in underneath buildings is a known issue that is scheduled for a fix during development. I'll close this ticket for now, but in case you encounter any further problems, please feel free to submit a new ticket.

Regards,
JStewart