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[Suggestion] Inventory suggestion Modulable/Faconnable/Real
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Description

I like the way that DayZ become (Hardcore survival) I can't wait hunting ermite time. DayZ gameplay feel like anyother game (play during hours (walking) and be afraid about a man who just actually your freind ^^)

Well just you doing a great job dev's team thx a lot :)

I saw that you work on the UI. And it s look like prety well. May I purpose somethings ? For me Inventory in 1.0 have to be modulabe (unique for each person) -> Faconnable.

So to be realistic and modular.

Example in pitures... (sorry for design but it figure the idea)

Details

Legacy ID
1223113678
Severity
None
Resolution
Open
Reproducibility
N/A
Category
Feature Request
Additional Information

http://imgur.com/a/hQWaO

Bag cannot be open if running, have to be open ...

Event Timeline

hawksachute edited Additional Information. (Show Details)Jul 25 2015, 10:45 PM
hawksachute set Category to Feature Request.
hawksachute set Reproducibility to N/A.
hawksachute set Severity to None.
hawksachute set Resolution to Open.
hawksachute set Legacy ID to 1223113678.May 8 2016, 11:19 PM