Unfortunately I do not speak English professionally, so I used a translator. My name is Artem. Test the new update I found a lot of mistakes, which significantly alter interest in the game.
- Zombie
Trying to survive in the harsh world of Chernarus I keep getting on the head of the zombies. Namely, the error lies in the fact that the zombies run completely silent (no sound of footsteps, the feeling that the zombie fly). Missing completely detection. Elementary zombie screams, thus the player simply does not understand where the zombies came after several such
- Loot
Very strange loot located on the map. I ran through the city without finding any object (or in the homes of any popular areas (fire station, politsesky section)). Just a drop of weapons or ammunition (even taking into account the new location "Prison"). Completely absent orientation. Previously experienced player at least knew about that where you can find now find even a piece of bread, to die is not possible. Military bases (which, by their property) must have the loot in the form of weapons and armor. Beating all the bases I found a maximum of 1 machine and 1 horn (beat 3 base). But coming to the broken armored personnel carrier, I came across a number of loot that carry me do not allow limitations on the cells of inventory.
- Strange behavior character
The strange behavior of the character (noted earlier, I do not know who wrote about it or not) is that it has unusual properties walk through walls and objects. Repeated character falling from a height motivarivalos that releasing the "Walking" character continued to move and fall through the texture. In my opinion this bug where worse than others. Given that millions of people playing, each experienced this. What is the worst possible time, the character was just passing through the texture or pattern.
3.1 There is also a bug that is also very strongly motivates the player to quit the game. When you disconnect from the server (restart or turn off) the character keeps moving and resting on the model he dies. Thus, the player will spend more than 5-6 hours in search of loot, 30 seconds loses everything (not in a fight with a zombie, not in combat with another player, but simply due to improper packet).
3.2 When you log on to the server and the player does not have time progruz as his character is already in the game, thus the player vulnerable (located in the boot), and any player who is next to a zombie or simply kill him. It's just as bad motivation for the player. Sometimes a character falls through the texture. especially being at altitude. Thus, again, dies due to a bug. As the proposal made at boot time character invulnerable. All the Internet is different and someone loaded quickly, while others slowly. And disable invulnerability at the slightest active players. On this for now. If I find more bugs, write them in detail. Good luck and prosperity project. Well done. With love from Russia