The zombies in DAYZ are now super fast and get roughly 4 hits in for every one you get on them, this easily destroys any gear you managed to find and makes the player give up and kill themselves because they think that would be the easiest way to get more loot, if any. Little does the player know, he was better off with his ruined gear because almost every building, even ones in high risk areas, are damn near barren.
Description
Details
- Legacy ID
- 3489567591
- Severity
- None
- Resolution
- Open
- Reproducibility
- Always
1: Spawn
2: Get basic gear such as a Water bottle, back sack, new pair of pants, a jacket, a fancy hat, ball-pein hammer, ect.
3: see a zombie in a field
4: get reamed by zombie friend
5: kill your new friend, only to see that the gear you spent your characters whole life collecting is broken.
6: cry
Event Timeline
Fragnet configured our server configuration and the zombies are good now.
There is even more loot now on our servers.
And instead of having some kind of satisfaction of your character progress we've end up involved in some rubbish masochistic game of watching our characters die from hunger or thirst, because we don't care about zombies anymore, we just let them hit us and hit them back in dull way, and this game becomes exactly that - dull, no strategy, no excitement of finding other players or better gear, no fun whatsoever
But the zombies also hit less fast but 2 times more often.
They hit 1 time with animation and 1 time instand without animation.
The same when they run.
They do 2 animated steps but in real they do 1 or 2 more withour animation.
Just not possible to defend ourselves from attack, done in not realistic gamming buggy way, and some people seems to like it (???)...