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Unusual high percent of committed system memory right after the game starts in main screen.
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Description

Before starting the game committed memory is reported as 1/8 GB in Task Manager -> Performance -> Memory

Right after starting the game committed memory is reported by Task Manager as 6/8 GB - unusual high value for just one process (DayZ) to cause this.

I was Not using any startup parameters.

(Some say that -malloc=system would help, I did not tried yet)

Details

Legacy ID
2603359012
Severity
None
Resolution
Open
Reproducibility
Always
Steps To Reproduce

Just starting the game on the machine where this bug is reproducible.

Event Timeline

lucianpin set Category to category:hardwareissues.
lucianpin set Reproducibility to Always.
lucianpin set Severity to None.
lucianpin set Resolution to Open.
lucianpin set Legacy ID to 2603359012.May 8 2016, 9:42 PM

This is related to memory leak problem most players has. Game starts at 1.5gb ram usage and crashed at 2.59gb ram usage. A hotfix on the way and this problem is known to developers already. We only need a bit patience.

I was saying about committed memory, not in use memory, there is a little difference.