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Unusual high percent of committed system memory right after the game starts in main screen.
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Before starting the game committed memory is reported as 1/8 GB in Task Manager -> Performance -> Memory

Right after starting the game committed memory is reported by Task Manager as 6/8 GB - unusual high value for just one process (DayZ) to cause this.

I was Not using any startup parameters.

(Some say that -malloc=system would help, I did not tried yet)


Legacy ID
Steps To Reproduce

Just starting the game on the machine where this bug is reproducible.

Event Timeline

lucianpin set Category to category:hardwareissues.
lucianpin set Reproducibility to Always.
lucianpin set Severity to None.
lucianpin set Resolution to Open.
lucianpin set Legacy ID to 2603359012.May 8 2016, 9:42 PM

This is related to memory leak problem most players has. Game starts at 1.5gb ram usage and crashed at 2.59gb ram usage. A hotfix on the way and this problem is known to developers already. We only need a bit patience.

I was saying about committed memory, not in use memory, there is a little difference.