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In game trade Interface.
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Description

I think it would be cool if instead of just dropping items on the ground for players to pick up, they could scroll over each other and select "trade". If both players select trade then a transparent-ish interface will pop up for both players and then "Player 1" would drag his M4 into "slot 1" of the interface, "player 2" would then drag the items hes willing to trade, say a grenade, into "Slot 1" of his section of the interface and select "accept trade". "Player 1" would then click "accept trade" and an animation would play and both players would now have traded. To keep them safe the interface would instantly go away if either player moves, takes damage, attempts to draw a weapon, or selects "cancel". If the interface is cancelled due to any reason listed above, both "player 1" and "player 2" must wait a few seconds to equip an item in their hands, this prevents players from abusing the interface to kill someone. This whole trade interface idea could also be dumbed down where each player scroll over each other, selects trade, and whatever item they have in their hand is then traded. You could also implement a "Give option" too.

Details

Legacy ID
1904817897
Severity
None
Resolution
Open
Reproducibility
N/A
Category
Feature Request
Additional Information

Just something for more player interaction

Event Timeline

lucusmichael38 edited Additional Information. (Show Details)Feb 26 2015, 9:26 PM
lucusmichael38 set Category to Feature Request.
lucusmichael38 set Reproducibility to N/A.
lucusmichael38 set Severity to None.
lucusmichael38 set Resolution to Open.
lucusmichael38 set Legacy ID to 1904817897.May 8 2016, 9:40 PM