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Desync Issues, common problems
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Description

Been noticing a random but overwhelming problem with the server when it rains or thunders heavy. It will place the users into a desync. Causing zombies and everything to go nuts.

Heavy clouds, and raining are making the servers unstable and the clients. Normally when it is sunny at 1pm summer hardly any issues with desync. When it starts to rain, heavy rain, heavy clouds that's when all players start to desync on the server.

Our group ClanZ have been testing this and rebooting the private master when it starts to rain or gets very cloudy.

Our other server different location runs a tad smoother (could be logs not built up yet or the Mql database not sure what is being used yet) not filled up. Unknown why.

Clouds, heavy rain, and rain cause the secondary server to do the same desync and cause problems for the server or clients.

Sometimes the server will restart automatically durning these times.

Details

Legacy ID
2454255320
Severity
None
Resolution
Open
Reproducibility
Random
Category
Performance
Steps To Reproduce

Test with clouds, rain heavy rain check all users with desync problems.

Everyone will complain, then turn the server off and on again until its sunny. The difference lies there.

Event Timeline

FIRMSneakydude set Category to Performance.
FIRMSneakydude set Reproducibility to Random.
FIRMSneakydude set Severity to None.
FIRMSneakydude set Resolution to Open.
FIRMSneakydude set Legacy ID to 2454255320.May 8 2016, 9:11 PM
FIRMSneakydude added a subscriber: FIRMSneakydude.

If the dev.'s want more information, ill try to provide as much as I can from the servers. All clients are using different systems. Mine being the better model still has problems. 800 dollar video card and 16gb still will crash from time to time during the cloudy, rain, heavy rain randomly.

I haven't had a problem since, because I log off when its cloudy and reboot the server.

After 15 minutes you can crash... log files? buildup of memory leak?