First Person camera view does seem a little too low and/or nudged while playing
normally. Adjusting field of view can actually make it worse, or at least more
noticeable. It just feels out-dated and cyclops no-neck-ish.
In the V3S vehicle, it seems as though the player is actually sitting TOO HIGH,
or grew a neck suddenly. I curse the current first person view inside V3S,
especially when the vehicle isn't sitting on a perfectly flat plane. The
blindspots and/or view of the door frames, and sometimes part of the roof, can
make it seem as though I've got 3 or 4 books under my ass. Naturally this
makes me worry about the viewpoint inside other, future vehicles.
Leaning also seems out of whack, and varies depending on what's in your hands.
The head/eyes of characters lean left/right more than the first person view
seems to show.