I have noticed that some people in this game like to challenge themselves at surviving and some players just want to kill other players. Just as there are 1st person only servers and 1st/3rd person servers there should be player versus player EMPHASIS servers and player versus environment EMPHASIS servers.
On both types of servers all the mechanics would be the same and players can still kill/help each other all they want. the difference could be that the PvP servers would have more loot, especially with guns, ammo and food (so players don't have to work as hard finding those things), and have a higher maximum player cap. This way on a PvP emphasis server it would be easier for players to find and kill one another.
On the PvE emphasis servers there would be a lower maximum player cap and less good/usable loot, especially food (make it so people have more of an incentive to hunt/forage for/grow food). So on the PvE servers that now have less of a load with fewer player and less loot what should we do with the additional server capability? ADD A BUNCH OF ZOMBIES MAN!!!
I'm personally indifferent about whether or not the servers should be on the same hive (whether or not the same character can be moved across PvP/PvE servers), but maybe people can post opinion on that matter below.
It'd be great though because the people who want to kill people can focus on killing people, and the people who want to focus on surviving against the environment can focus on surviving against an actually challenging environment.
EVERYBODY WINS!!!