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No sound when players spawning in to a location nearby
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I'm not sure if the re-loading noise when spawning in was a bug that has been 'fixed', but there is now no sound to indicate a player has spawned in nearby.
This is already affecting general gameplay and actually appears to encourage 'ghosting'.

I know that spawning noise is a hot topic of discussion for the game in general, so i'm filing this as a bug report in case it the reloading noise was intentional and has accidentally been removed in the last update.


Legacy ID
Steps To Reproduce

Happens every time in stable 0.49

Event Timeline

100ftjesus set Category to Sound.
100ftjesus set Reproducibility to Always.
100ftjesus set Severity to None.
100ftjesus set Resolution to Open.
100ftjesus set Legacy ID to 2894405375.May 8 2016, 8:20 PM
EvadDJ added a subscriber: EvadDJ.May 8 2016, 8:20 PM

Its been like that for a couple of patches now (I think). I'm pretty sure it was taken out intentionally.

Thanks for the note EvadDJ, i've missed the last few patches so may be a bit late to the party with this one. I can't find out if it's an intentional move by the devs or a temporary bug, hence this bug report.