I'm not sure if the re-loading noise when spawning in was a bug that has been 'fixed', but there is now no sound to indicate a player has spawned in nearby.
This is already affecting general gameplay and actually appears to encourage 'ghosting'.
I know that spawning noise is a hot topic of discussion for the game in general, so i'm filing this as a bug report in case it the reloading noise was intentional and has accidentally been removed in the last update.