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Solution to random sounds problem?
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Description

My friend just told me that they probably reproduced random generated sound. It happened by a mistake. They were playing alone on server and split their ways. When they were somewhere near end of each others network bubble one of them started to eat. Second one heard that sound. Probably there might be a problem with leaving or changing network bubbles, we hear voices from network bubble edges. They also noticed that issues with sounds are less occuring when visit area which is rarely visited by other players. It looks like surrounding sounds are not activated, for example zombies in town that were not visited.

Details

Legacy ID
126929839
Severity
None
Resolution
Open
Reproducibility
Always
Category
Sound
Steps To Reproduce

This is not 100% sure but you guys can try this, maybe this is solution:

  1. Place 2 players in network bubble range but near each other edges
  2. Make Player 1 do some action that produce sound
  3. Make Player 2 leave Player 1 network bubble

Event Timeline

Widget edited Steps To Reproduce. (Show Details)Oct 8 2014, 4:31 PM
Widget set Category to Sound.
Widget set Reproducibility to Always.
Widget set Severity to None.
Widget set Resolution to Open.
Widget set Legacy ID to 126929839.May 8 2016, 8:15 PM