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Attacking With Bayonet Switches Weapons After 3 Stikes
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Description

So here I am, running around with an M91 Bayonet slapped on my hotbar at #1, and a CR527 on slot three, nothing else on my hotbar.

I see a zed, pull press 1, pull out my m91, and I begin swinging. On the 3rd swing, my bayonet turns into a CR527 with no weapon switch animation, and I hear a click. I pull out the M91 and kill it.

'Nother zombie shows up, same thing happens. 3rd time this happens, I get a bit upset that my hoodie is ruined, so I try removing the CR from my hotbar, didn't have any ammo for it anyways. Huzzah! This seems to fix said issue.

Details

Legacy ID
2133702033
Severity
None
Resolution
Open
Reproducibility
Always
Category
Controls
Steps To Reproduce
  1. Grab a M91 Bayonet
  2. Grab a CR527
  3. Player M91 on #1 on your hotbar
  4. Place CR527 on #3 on your hotbar
  5. Begin hacking away at a zombie.
Additional Information

Fixed by remove CR527 from hotbar. Have not tried with other bayonets, other weapons, or other hotbar placements.

Event Timeline

Suraru edited Steps To Reproduce. (Show Details)Sep 5 2014, 11:45 PM
Suraru edited Additional Information. (Show Details)
Suraru set Category to Controls.
Suraru set Reproducibility to Always.
Suraru set Severity to None.
Suraru set Resolution to Open.
Suraru set Legacy ID to 2133702033.May 8 2016, 7:50 PM