- Strange loot spawn behavior
- Glitchroom ACT
- Zombie attacks from a different floor
- No dry-cloths animation
- 7.62x39 ammunition showing the wrong number of bullets
- Zombies weren't attacking while drinking from a well
Description
Description
Details
Details
- Legacy ID
- 1424449151
- Severity
- None
- Resolution
- Duplicate
- Reproducibility
- N/A
- Category
- General
Steps To Reproduce
- loot
- Lay down between the stairs and the wall parallel to the entrance. start rolling inside the building while facing the stairs.
- Lure a chasing zombie into a building with several floors. climb up and the zombie should hit you, even if you arent on the same floor. (tested at ATC tower).
- Take something into your hands and you are able do dry your clothes without an animation.
- Split, load or combine the ammunition.
- haven't testet it yet.
Additional Information
- Some build didn't provide any loot, while other have way too much (10 tomatoes on 1 m²).
- Inside you are able to see through the walls but not through the ceiling. You are bulletproof but unable to harm someone else inside or outside the glitch room.
- Seems to just affect crawling zombies but I ain't sure.
- Works also while running.
- Loaded a SKS with 10 rounds from a 20 rounds stack and the number didn't change. There were also some outcomes when i was splitting/combining it, but I can't remember the details.
- I was drinking from a well while being chased by several zombies. I am not sure if it was because of the drinking or the zombies were blocking each other.
Event Timeline
Comment Actions
Hi,
Please only post one bug per ticket, and make sure to search to check the bugs have not already been reported.
Closing.