when ping spikes due to unknown circumstances the server will take control of the player and start throwing them around at a very high rate. it may also take control of abilities to turn, along with loss of control of all movement. all of this while sprinting.
- Legacy ID
ping spikes while sprinting near trees.
Not a bug, it's a result of them moving player tracking back to server side. I personally welcome some random teleporting while the server puts me where I belong if it means I don't have to put up with some dumbass scripting to lag himself all over the place so he can "teleport" in and kill me.
I think I may have had the same issue, where my character lagged back to the same spot a few times then started running in circles and I couldn't really move him on my own. Is this what you were talking about?