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Moving forward with a lowered sidearm in your hands uncomfortably slow (was great the way it was in the previous stable)
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Description

When you are supposedly jogging (not slow walking but not sprinting either) with a lowered sidearm, i.e. FNX45, you are now moving much slower than in the previous stable. I really liked the feel of the previous's stables speed. Now it feels too slow. It also feels too slow when you have the weapon raised (wich is a notch slower) and even worse when you are using the ironsights (slowest). I understand that it's supposed to be slower but now it does not feel tactical at all, it's too slow to be comfortable and safe. It was better the way it was in the previous stable. One was still able to jog with a lowered sidearm, now it's not possible. Considering the more dangerous zombies it is too much of a slowdown.

When moving crouched is ok now I guess. Still needs getting used to the slower pace when moving crouched but I think that's got it's tactical feel to it quite right. Maybe just a tad bit faster and it's perfect. When aiming both hipwise and ironsight a good bunch faster though. Otherwise a person just waiting for you to move around an obstacle like a wall/sideways into a doorframe is clearly in a too high advantage of reaction because the moving one takes too long to get a line of fire to his stationary opponent waiting for him to pop up into the door frame. Not fast enough to be of use as is.

Details

Legacy ID
3111621472
Severity
None
Resolution
Open
Reproducibility
Always
Category
Movement
Additional Information
  • stable release of juli 31st

Event Timeline

app0815 edited Additional Information. (Show Details)Jul 31 2014, 5:22 AM
app0815 set Category to Movement.
app0815 set Reproducibility to Always.
app0815 set Severity to None.
app0815 set Resolution to Open.
app0815 set Legacy ID to 3111621472.May 8 2016, 7:15 PM

Crouched is definitely way too slow as is raised weaponry. Sure being that slow when crouched adds a stealth vibe but it completely removes any sense of immersion or authenticity when the fastest you're able to go whilst crouched is barely a fast walk.

The weapon raised is ridiculous as well, moving at that speed with a weapon raised irl is a bloody good way to get shot. The combat pace in A3, had it done alright and considering they're borrowing the sway from their I don't see why they shouldn't borrow the combat pace speed.