In the experimental branch there is a lot of ruined loot, causeed by the persistant of items.
Ruined Items should be moved from map, after a restart of the server.
Also the quantity of the ruined items should be spawn new after the restart.
In the experimental branch there is a lot of ruined loot, causeed by the persistant of items.
Ruined Items should be moved from map, after a restart of the server.
Also the quantity of the ruined items should be spawn new after the restart.