Zombies on experimental appear to sustain aggro even when line of sight is broken several times. I've played around quite a bit, and there doesn't seem to be any way to get a zombie to stop chasing you. I've also had zombies become aggroed on me through walls and across extremely large distances. The zombies on stable also seem a bit too aggressive, but my sense is that the pathfinding improvements on experimental may have exacerbated the problem.
Description
Description
Details
Details
- Legacy ID
- 2039558678
- Severity
- None
- Resolution
- Duplicate
- Reproducibility
- Always
Steps To Reproduce
Get a zombie to notice you, try to escape by breaking line of sight, crouching, lying down, or any combination of evasive maneuvers. Zombies will follow over any distance, and reacquire you even after running through several buildings and around fences.
Event Timeline
Comment Actions
Hi,
Thanks for the feedback, however this has already been reported.
Closing as duplicate of #0000008: Line of Sight (Zeds)