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Persistent zombie aggro through loss of line of sight
Closed, ResolvedPublic

Description

Zombies on experimental appear to sustain aggro even when line of sight is broken several times. I've played around quite a bit, and there doesn't seem to be any way to get a zombie to stop chasing you. I've also had zombies become aggroed on me through walls and across extremely large distances. The zombies on stable also seem a bit too aggressive, but my sense is that the pathfinding improvements on experimental may have exacerbated the problem.

Details

Legacy ID
2039558678
Severity
None
Resolution
Duplicate
Reproducibility
Always
Steps To Reproduce

Get a zombie to notice you, try to escape by breaking line of sight, crouching, lying down, or any combination of evasive maneuvers. Zombies will follow over any distance, and reacquire you even after running through several buildings and around fences.

Event Timeline

maschas edited Steps To Reproduce. (Show Details)Jul 25 2014, 1:59 AM
maschas set Category to category:aibehavior.
maschas set Reproducibility to Always.
maschas set Severity to None.
maschas set Resolution to Duplicate.
maschas set Legacy ID to 2039558678.May 8 2016, 7:10 PM
R834 added a subscriber: R834.May 8 2016, 7:10 PM
R834 added a comment.Aug 1 2014, 5:39 PM

Hi,

Thanks for the feedback, however this has already been reported.

Closing as duplicate of #0000008: Line of Sight (Zeds)