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[Suggestion] fair/easy to implement unstuck algorithm
Closed, ResolvedPublic

Description

Recently few of my friends got stuck under apartment buildings. As a result I noticed how many players get in this frustrating situation. I have a suggestion for a simple and fair (not allowing abuse) algorithm. It relies on the assumption that a random zombie spawn location algorithms exists.

  1. Player issues an '/unstuck' command.
  2. Server starts an X min. timer. The timer is displayed to the player. If player moves timer resets.
  3. On timer off server applies a zombie spawn location alg. to calculate new location for the player.
  4. Server logs into players profile the time of the event
  5. Server changes position coordinates of the player

This is the gist of it. Considering its random nature and time limit, I think you can easily see how it is useful only when player stuck. Also if a random zombie spawn location function exists it should be a piece of cake to implement.

Regards,
Kris

Details

Legacy ID
460613999
Severity
None
Resolution
No Bug
Reproducibility
N/A

Event Timeline

scienceBoy set Category to category:playerstuck.Jul 16 2014, 9:30 PM
scienceBoy set Reproducibility to N/A.
scienceBoy set Severity to None.
scienceBoy set Resolution to No Bug.
scienceBoy set Legacy ID to 460613999.May 8 2016, 7:04 PM

Hi scienceBoy,

Thanks for sending in this suggestion. In the future, you can also send in suggestions, ideas and general discussion by posting in the forums:

http://forums.dayzgame.com/index.php?/forum/128-suggestions
http://forums.dayzgame.com/index.php?/forum/78-general-discussion

Also, before suggesting new features there, please read the following post:

http://forums.dayzgame.com/index.php?/topic/156129-confirmed-upcoming-features-for-dayz

Regards,

JStewart