Page MenuHomeFeedback Tracker

DayZ_x64_2018-05-25_11-46-13.RPT

File Metadata

Author
hassansabar28
Created
Jun 15 2018, 12:44 PM

DayZ_x64_2018-05-25_11-46-13.RPT

=====================================================================
== D:\SteamLibrary\steamapps\common\DayZ\DayZ_x64.exe
== D:\SteamLibrary\steamapps\common\DayZ\DayZ_x64.exe -mission=.\Missions\dayzOffline.ChernarusPlus
=====================================================================
Exe timestamp: 2018/05/25 11:20:36
Current time: 2018/05/25 11:46:49
Version 0.63.146924
11:46:49 [CE][Hive] :: Loading core data ...
11:46:49 [CE][CoreData] :: 7 root classes, 0 defaults...
11:46:49 [CE][Hive] :: Loading map data ...
11:46:49 [CE][LoadPrototype] :: loaded 223 prototypes
11:46:49 491 containers, 6992 points
11:46:49 0 dispatches, 0 proxies
11:46:49 !!! 7 groups have no points...
11:46:49 !!! 1 groups have wrong points...
11:46:49 [CE][LoadPrototype] :: last group name: PathRCurve...
11:46:50 [CE][Links] found 1854 total links between groups, of 11465
11:46:50 [CE][LoadMap] :: loaded 11465 groups, largest group range: 34.2
11:46:50 [CE][LoadClusters] :: Loading files...
11:46:50 [CE][LoadClusters] :: file: "mapgroupcluster.xml", 2 types, 15725 instances
11:46:50 !!! [CE][Init] No Memory Level found for \DZ\data\lightpoint.p3d
11:46:50 !!! [CE][Init] No Memory Level found for \DZ\data\lightpoint.p3d
11:46:53 !!! [CE][Init] No Memory Level found for \dz\structures\industrial\construction\Construction_House2.p3d
11:46:54 !!! [CE][Init] No Memory Level found for \dz\structures\industrial\power\power_pole_conc1_amp.p3d
11:46:54 !!! [CE][Init] No Memory Level found for \dz\structures\industrial\power\power_pole_wood1_amp.p3d
11:46:54 !!! [CE][Init] No Memory Level found for \dz\structures\industrial\coalplant\coalplant_main.p3d
11:46:55 !!! [CE][Init] No Memory Level found for \dz\structures\military\tisy\tisy_radarb_antenna.p3d
11:46:56 !!! [CE][Init] No Memory Level found for \dz\structures\military\airfield\airfield_radar_tall.p3d
11:46:58 !!! [CE][Init] No Memory Level found for \dz\structures\specific\deadbodies\Dead_Massgrave.p3d
11:46:58 !!! [CE][Init] No Memory Level found for \dz\structures\specific\lunapark\Lunapark_Autodrome.p3d
11:47:02 !!! [CE][Init] No Memory Level found for \DZ\characters\gloves\hands3_m.p3d
11:47:02 !!! [CE][Init] No Memory Level found for \DZ\characters\gloves\hands3_f.p3d
11:47:02 !!! [CE][Init] No Memory Level found for \dz\characters\heads\f_Frida.p3d
11:47:03 !!! [CE][Init] No Memory Level found for \dz\characters\heads\f_Irena.p3d
11:47:03 !!! [CE][Init] No Memory Level found for \dz\characters\heads\f_Linda.p3d
11:47:03 !!! [CE][Init] No Memory Level found for \dz\characters\heads\f_Maria.p3d
11:47:03 !!! [CE][Init] No Memory Level found for \dz\characters\heads\f_eva.p3d
11:47:03 !!! [CE][Init] No Memory Level found for \dz\characters\heads\m_denis.p3d
11:47:03 !!! [CE][Init] No Memory Level found for \dz\characters\heads\m_Adam_noBeard.p3d
11:47:03 !!! [CE][Init] No Memory Level found for \DZ\characters\pants\legs3_m.p3d
11:47:03 !!! [CE][Init] No Memory Level found for \DZ\characters\pants\legs3_f.p3d
11:47:04 !!! [CE][Init] No Memory Level found for \dz\characters\pants\legs3_m.p3d
11:47:04 !!! [CE][Init] No Memory Level found for \dz\characters\pants\legs3_f.p3d
11:47:04 !!! [CE][Init] No Memory Level found for \DZ\characters\shoes\feet3_m.p3d
11:47:04 !!! [CE][Init] No Memory Level found for \DZ\characters\shoes\feet3_f.p3d
11:47:04 !!! [CE][Init] No Memory Level found for \DZ\characters\tops\torso3_m.p3d
11:47:04 !!! [CE][Init] No Memory Level found for \DZ\characters\tops\torso3_f.p3d
11:47:08 !!! [CE][Init] No Memory Level found for \dz\gear\tools\DoorCheck120x220-1cm.p3d
11:47:10 [CE] :: WARNING :: Preset (cargo) with name 'toolsArmy' was not found.
11:47:10 [CE] :: WARNING :: Preset (cargo) with name 'toolsArmy' was not found.
11:47:10 [CE] :: WARNING :: Preset (cargo) with name 'food' was not found.
11:47:10 [CE] :: WARNING :: Preset (cargo) with name 'tools' was not found.
11:47:10 [CE][TypeSetup] :: 283 classes setuped...
11:47:10 [CE][RegisterBind] :: 0 classes binded...
11:47:10 [CE][RegisterConfig] :: 2464 config classes registered, 1 sub-counters...
11:47:10 [CE][offlineDB] :: Loaded 18 dynamic events 93 total types 0 total positions.
11:47:10 [CE][Hive] :: Empty storage folder, reinitializing ...
11:47:10 [CE][Hive] :: Initializing ...
11:47:10 [CE][Hive] :: Initializing spawners ...
11:47:11 [CE][AnimalRespawner] (PRIRoeDeer) :: !!! Missing AI Template "HerdRoeDeer" for DE: "AnimalRoeDeer"
11:47:18 !!! [CE][Point] Removing 13922.886719, 13503.096680 from Land_Train_Wagon_Box
11:47:25 [CE][LootRespawner] (PRIDummy) :: Item [0] causing search overtime: "SalineBag"
11:47:29 [CE][LootRespawner] (PRIDummy) :: Item [1] causing search overtime: "TetracyclineAntibiotics"
11:47:29 [CE][LootRespawner] (PRIDummy) :: Item [2] causing search overtime: "TetracyclineAntibiotics"
11:47:29 [CE][LootRespawner] (PRIDummy) :: Item [3] causing search overtime: "TetracyclineAntibiotics"
11:47:29 [CE][LootRespawner] (PRIDummy) :: Item [0] is hard to place, performance drops: "M65Jacket_Black"
11:47:29 !!! [CE][Point] Removing 5884.420410, 1977.914673 from Land_Boat_Small3
11:47:29 !!! [CE][Point] Removing 10461.848633, 9790.305664 from Land_Shed_W3
11:47:29 [CE][LootRespawner] (PRIDummy) :: Item [4] causing search overtime: "BloodBagEmpty"
11:47:29 [CE][LootRespawner] (PRIDummy) :: Item [5] causing search overtime: "BloodBagEmpty"
11:47:30 [CE][LootRespawner] (PRIDummy) :: Item [6] causing search overtime: "PrisonUniformPants"
11:47:30 [CE][LootRespawner] (PRIDummy) :: Item [1] is hard to place, performance drops: "GorkaPants_Summer"
11:47:30 [CE][LootRespawner] (PRIDummy) :: Item [2] is hard to place, performance drops: "GorkaPants_Summer"
11:47:30 [CE][LootRespawner] (PRIDummy) :: Item [3] is hard to place, performance drops: "GorkaPants_Summer"
11:47:30 [CE][LootRespawner] (PRIDummy) :: Item [4] is hard to place, performance drops: "GorkaPants_Summer"
11:47:31 [CE][LootRespawner] (PRIDummy) :: Item [5] is hard to place, performance drops: "UKAssVest_Black"
11:47:31 [CE][LootRespawner] (PRIDummy) :: Item [6] is hard to place, performance drops: "UKAssVest_Black"
11:47:31 [CE][LootRespawner] (PRIDummy) :: Item [7] is hard to place, performance drops: "UKAssVest_Black"
11:47:31 [CE][LootRespawner] (PRIDummy) :: Item [8] is hard to place, performance drops: "UKAssVest_Black"
11:47:31 [CE][LootRespawner] (PRIDummy) :: Item [9] is hard to place, performance drops: "UKAssVest_Black"
11:47:31 [CE][LootRespawner] (PRIDummy) :: Item [10] is hard to place, performance drops: "UKAssVest_Black"
11:47:31 [CE][LootRespawner] (PRIDummy) :: Item [11] is hard to place, performance drops: "UKAssVest_Black"
11:47:31 [CE][LootRespawner] (PRIDummy) :: Item [12] is hard to place, performance drops: "UKAssVest_Black"
11:47:31 [CE][LootRespawner] (PRIDummy) :: Item [13] is hard to place, performance drops: "UKAssVest_Black"
11:47:31 [CE][LootRespawner] (PRIDummy) :: Item [14] is hard to place, performance drops: "UKAssVest_Black"
11:47:31 [CE][LootRespawner] (PRIDummy) :: Item [15] is hard to place, performance drops: "UKAssVest_Black"
11:47:31 [CE][LootRespawner] (PRIDummy) :: Item [16] is hard to place, performance drops: "UKAssVest_Black"
11:47:32 [CE][LootRespawner] (PRIDummy) :: Item [17] is hard to place, performance drops: "M65Jacket_Olive"
11:47:32 [CE][LootRespawner] (PRIDummy) :: Item [18] is hard to place, performance drops: "M65Jacket_Olive"
11:47:32 [CE][LootRespawner] (PRIDummy) :: Item [19] is hard to place, performance drops: "ParamedicJacket_Green"
11:47:32 [CE][LootRespawner] (PRIDummy) :: Item [7] causing search overtime: "PrisonUniformJacket"
11:47:32 [CE][LootRespawner] (PRIDummy) :: Item [8] causing search overtime: "PrisonUniformJacket"
11:47:32 [CE][LootRespawner] (PRIDummy) :: Item [9] causing search overtime: "FirefighterJacket_Black"
11:47:32 [CE][LootRespawner] (PRIDummy) :: Item [10] causing search overtime: "FirefightersPants_Black"
11:47:32 !!! [CE][Point] Removing 5203.001465, 2363.940918 from Land_Shed_M1
11:47:33 !!! [CE][Point] Removing 5202.522949, 2365.736816 from Land_Shed_M1
11:47:34 !!! [CE][Point] Removing 5203.826660, 2364.655518 from Land_Shed_M1
11:47:34 [CE][LootRespawner] (PRIDummy) :: Item [11] causing search overtime: "FirefighterAxe"
11:47:34 [CE][LootRespawner] (PRIDummy) :: Item [12] causing search overtime: "FirefighterAxe"
11:47:34 [CE][LootRespawner] (PRIDummy) :: Item [13] causing search overtime: "FirefighterAxe"
11:47:34 [CE][LootRespawner] (PRIDummy) :: Item [14] causing search overtime: "FirefighterAxe"
11:47:34 [CE][LootRespawner] (PRIDummy) :: Item [15] causing search overtime: "FirefighterAxe"
11:47:34 [CE][LootRespawner] (PRIDummy) :: Item [16] causing search overtime: "FirefighterAxe"
11:47:34 [CE][LootRespawner] (PRIDummy) :: Item [17] causing search overtime: "FirefighterAxe"
11:47:34 !!! [CE][Point] Removing 13924.355469, 13502.342773 from Land_Train_Wagon_Box
11:47:34 [CE][LootRespawner] (PRIDummy) :: Item [18] causing search overtime: "FirefighterJacket_Beige"
11:47:34 [CE][LootRespawner] (PRIDummy) :: Item [19] causing search overtime: "FirefighterJacket_Beige"
11:47:37 !!! [CE][Point] Removing 10462.496094, 9792.609375 from Land_Shed_W3
11:47:38 !!! [CE][Point] Removing 10461.095703, 9789.921875 from Land_Shed_W3
11:47:38 [CE][LootRespawner] (PRIDummy) :: Initially (re)spawned:15820, Nominal:15848, Total in Map: 15855 at 24 (sec)
11:47:38 tests:16119, repeats:167 fails:132, overtime:47
11:47:38 [CE][DynEvent] :: 18 types
11:47:38 [00] AmbientHen
11:47:38 Primary Spawner: "Ambient", active: yes, repeat: 1
11:47:38 [01] AnimalCow
11:47:38 Primary Spawner: "Animal", active: yes, repeat: 1
11:47:38 [02] AnimalDeer
11:47:38 Primary Spawner: "Animal", active: yes, repeat: 1
11:47:38 [03] AnimalRoeDeer
11:47:38 Primary Spawner: "Animal", active: yes, repeat: 1
11:47:38 [04] AnimalWolf
11:47:38 Primary Spawner: "Animal", active: yes, repeat: 1
11:47:38 [05] InfectedArmy
11:47:38 Primary Spawner: "Infected", active: yes, repeat: 1
11:47:38 [06] InfectedCity
11:47:38 Primary Spawner: "Infected", active: yes, repeat: 1
11:47:38 [07] InfectedFirefighter
11:47:38 Primary Spawner: "Infected", active: yes, repeat: 1
11:47:38 [08] InfectedMedic
11:47:38 Primary Spawner: "Infected", active: yes, repeat: 1
11:47:38 [09] InfectedPolice
11:47:38 Primary Spawner: "Infected", active: yes, repeat: 1
11:47:38 [10] InfectedPrisoner
11:47:38 Primary Spawner: "Infected", active: yes, repeat: 1
11:47:38 [11] InfectedSolitude
11:47:38 Primary Spawner: "Infected", active: yes, repeat: 1
11:47:38 [12] InfectedVillage
11:47:38 Primary Spawner: "Infected", active: yes, repeat: 1
11:47:38 [13] Loot
11:47:38 Primary Spawner: "Loot", active: yes, repeat: 2
11:47:38 [14] StaticHeliCrash
11:47:38 Primary Spawner: "Vehicle", active: yes, repeat: 1
11:47:38 [15] StaticPoliceCar
11:47:38 Primary Spawner: "Vehicle", active: yes, repeat: 1
11:47:38 [16] TrajectoryApple
11:47:38 Primary Spawner: "Trajectory", active: yes, repeat: 1
11:47:38 [17] TrajectoryStones
11:47:38 Primary Spawner: "Trajectory", active: yes, repeat: 1
11:47:38 [CE][Hive] :: Initializing of spawners done.
11:47:38 [CE][Hive] :: Init sequence finished.
11:47:38 Player connect enabled
11:55:27 --- Termination successfully completed ---

Event Timeline