Experience true combat gameplay in a massive military sandbox. Authentic, diverse, open - Arma 3 sends you to war.
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Experience true combat gameplay in a massive military sandbox. Authentic, diverse, open - Arma 3 sends you to war.
New to Feedback Tracker or just not sure what to do?
Arma 3 Feedback Tracker "How To" Guide
It would be nice to get this fixed cause I do see quite a few mods using some of the fields that dont work thinking they do.
"DXGI_ERROR_DEVICE_REMOVED" your graphics card got removed or disconnected long enough for the game to die.
Don't know why. You can run the game in fullscreen-windowed mode, and you won't have issues with tabbing out.
The crash there is related to the CPU you are using, not the operating system. It is not supporting a specific instruction.
That code was removed on profiling branch (v6 and later), so it should run if you switch to it.
on profiling branch only. Fixed.
Is this the latest update?
There was a new nvidia gpu driver, i updated it idk if that was it.
Another one{F4489697}
Revision: 152328
In T82940#1684935, @shukari wrote:something to my point with the garbage collector grpNull and allDeadmen problem that cause many "not found" messages -> https://forums.bohemia.net/forums/topic/208893-increasing-alldead-and-alldeadmen-collections-during-game-cant-deletevehicle/?do=findComment&comment=3220644
Yes, and so far this problem has not been fixed.
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Revision: 152324
player setObjectTexture [0, "#reset"]; - sets default texture
player setObjectMaterial [0, "#reset"]; - sets default material
Revision: 152324
player getObjectTextures []; - default textures
Revision: 152322
It is necessary to add this feature, which can make the physical simulation more vivid
Just saying, the code snippet i posted earlier is working code prior to 2.18. Gruppe Adler and FPArma had functioning whispers like that, there was no waiting after adding or removing the player to the custom chat what so ever, all that code runs unscheduled as well.
Revision: 152319
Ok the problem is that after player is removed from the channel, this channel is muted so customchat doesnt work, when player is added back the channel is made audible again but not immediately, this is why adding sleep before customchat works. I will force it to update quicker
If you wait after adding or removing player before sending chat it works. I am going too see if this can be improved
Pretty sure I also had a mag still disappear after the update, although it seems to occur much rarer now.