The game correctly sent a message from a unit when throws a smoke grenade, however if he throws a fragmentation grenade (no matter player or AI) unit will not say this phrase in the radio
- see RadioProtocolBase → SentIncomingGrenade
- and RadioProtocolBase → SentThrowingGrenade
All audio files and configs seems correct for this 2 classes, but when I throw frag grenade no any massage into radio for my team (behaviour == "COMBAT")
When trying to troubleshoot I noticed that if you change the simulation for a fragmentation grenade to a smoke grenade simulation CfgAmmo → GrenadeHand → simulation → from "shotGrenade" to "shotSmokeX" , the unit will say "Smoke Out" when throwing a fragmentation grenade, so seems in-engine issue in shotGrenade simulation