The disableCollisionWith command does not work properly with player and static objects. The player can still walk above the disabled objects and also walk through them
This video demonstrates the problem:
The disableCollisionWith command does not work properly with player and static objects. The player can still walk above the disabled objects and also walk through them
This video demonstrates the problem:
Mission file for testing:
Both planks in the mission have
player disableCollisionWith this
in their init field
Walking ontop of roadway lod is not a collision.
There is a comment from 2018 on the wiki page stating this.