1. Place a Hunter HMG in the editor, player as gunner
2. Preview mission
3. Run this script: "rendertarget0" setPiPEffect [0];
(rendertarget0 is the name according to the cfgVehicles class RenderTargets: http://browser.six-projects.net/configclasses/CfgVehicles%3EHunter_RCWS_Base/config?version=69)
Expected: The screen changes from TI to Daysight
Actual: Nothing happens, even if you try the command many different ways.