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T79859
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1.) Aim at a building of type e.g. "Land_Church_01_V1_F" 2.) Execute <i>cursorTarget setDamage 1</i> 3.) Nothing happens 4.) Execute <i>hintSilent format ["%1", damage cursorTarget]</i> -> damage of the building is 1.
1.) Aim at a building of type e.g. "Land_Church_01_V1_F" 2.) Execute <i>cursorTarget setDamage 1</i> 3.) Nothing happens 4.) Execute <i>hintSilent format ["%1", damage cursorTarget]</i> -> damage of the building is 1.
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