Here are some test imports I did on my R5 7600:
| Faces | 180k | 270k | 450k |
| Time | 200s | 500s | 1800s |
These data points **very** closely match a runtime complexity of n^2.
I highly doubt quadratic time is actually required for what should be a simple file format conversion, the code is probably just written in a very inefficient way and could be improved.
While this issue only has a small effect on the average model import, it is //extremely// limiting when high poly imports //are// necessary.
For example, I was trying to import reconstructed point clouds as reference for terrain making, which can easily have over a million faces.