Just one of the thousands of examples mentioned on the skype chat
[5/30/2015 8:39:56 PM] Grim: well
[5/30/2015 8:40:00 PM] Grim: tvh
[5/30/2015 8:40:22 PM] Grim: CfgRemoteExecCommands = {};
{player setdamage 1;} remoteExec ["bis_fnc_call", 0,true]; still works on RC build
[5/30/2015 8:40:31 PM] Grim: + non memory based injection method
Removing BIS_fnc_call isn't the solution to this problem ^^.