Dedmen - 04/29/2017
Sound bug... prof build wSimu->sound->ssAdv taking >90ms per frame. No looping sounds or anything abnormal to hear. Getting worse with time. Cannot reproduce reliably. Happens randomly and rarely
Tabbing out brings fps instantly back up to 50 because sounds stop playing
The function causing that is profv13 arma3.exe+0x00571600 (WaveXA2::IsTerminated)
It is calling a sndLH function but sndLH doesn't actually appear in the profiling capture.
Don't know what else to report. Can't reliably reproduce and can't create a crashdump cause it's not crashingAccording to the purpose of the function... Also nothing in RPTIt seems to think that sound isn't terminated for some reason.